Intergenerational Playful Experiences Based on Digital Games for Interactive Spaces.
Felipe BaccaEva CerezoRosa GilAntonio AgueloAna Cristina Blasco-SerranoTeresa ComaMaría Ángeles GarridoPublished in: DLI (2020)
Keyphrases
- digital games
- game design
- role play
- game based learning
- digital game based learning
- computer games
- case study
- learning environment
- educational games
- foreign language learners
- user interaction
- educational tool
- learning tools
- serious games
- video games
- machine learning
- databases
- digital media
- secondary school
- artificial intelligence