A Comparison of Genetic Programming and Look-up Table Learning for the Game of Spoof.
Mark WittkampLuigi BaroneLyndon WhilePublished in: CIG (2007)
Keyphrases
- genetic programming
- role playing
- reinforcement learning
- learning process
- online learning
- neural network
- learning systems
- supervised learning
- knowledge acquisition
- learning games
- game theory
- fitness function
- multi objective
- serious games
- digital games
- stochastic games
- gene expression programming
- active learning
- decision trees