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Interactive Check System for Facilitating Self-awareness of Dorm Students in Upper Secondary Education.
Shigenori Akamatsu
Masanobu Yoshida
Hironobu Satoh
Takumi Yamaguchi
Published in:
INTERACT (4) (2015)
Keyphrases
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secondary education
knowledge construction
science education
video games
secondary school
educational software
learning experience
learning environment
e learning
collaborative learning
mobile learning
game play
knowledge transfer
science learning