Consistent real-time lighting for virtual objects in augmented reality.
Ryan Christopher YeohSteven Zhiying ZhouPublished in: ISMAR (2009)
Keyphrases
- augmented reality
- virtual objects
- live video
- real environment
- real time
- head mounted display
- camera tracking
- virtual environment
- virtual reality
- virtual world
- mixed reality
- human computer interaction
- viewpoint
- real scenes
- physical world
- urban environments
- high fidelity
- lighting conditions
- user interface
- single image
- multi view
- vision system