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A crowdsourcing logistics solution based on digital twin and four-party evolutionary game.

Lingjie ZhangXiaoding WangHui LinMd. Jalil Piran
Published in: Eng. Appl. Artif. Intell. (2024)
Keyphrases
  • optimal solution
  • objective function
  • learning environment
  • computer simulation
  • multiagent systems
  • incomplete information