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Make a Riddle and TeleStory: designing children's applications for the siftables platform.

Seth E. HunterJeevan J. KalanithiDavid Merrill
Published in: IDC (2010)
Keyphrases
  • real time
  • distributed architecture
  • artificial neural networks
  • learning styles
  • computer games
  • pilot study
  • young children
  • communication protocol
  • school children
  • multi user environment