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A Visual Interaction Cue Framework from Video Game Environments for Augmented Reality.
Kody R. Dillman
Terrance Tin Hoi Mok
Anthony Tang
Lora Oehlberg
Alex Mitchell
Published in:
CHI (2018)
Keyphrases
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augmented reality
video games
human computer interaction
virtual objects
virtual reality
real environment
user interface
real scenes
mixed reality
learning environment
dynamic environments
virtual environment
input device
computer generated imagery