ConMan: a visual programming language for interactive graphics.
Paul HaeberliPublished in: SIGGRAPH (1988)
Keyphrases
- programming language
- high level
- general purpose
- software engineering
- object oriented
- programming environment
- logic programming
- visual programming
- computer programs
- database languages
- object oriented programming
- specification language
- database language
- denotational semantics
- databases
- strongly typed
- data model
- search algorithm
- abstract data types
- data abstraction
- functional programming