Deep Reinforcement Learning for Procedural Content Generation of 3D Virtual Environments.
Christian E. LópezJames CunninghamOmar M. AshourConrad S. TuckerPublished in: J. Comput. Inf. Sci. Eng. (2020)
Keyphrases
- virtual environment
- reinforcement learning
- virtual reality
- virtual world
- multi user
- generation process
- serious games
- computer graphics
- collision detection
- physical environment
- learning processes
- metadata
- role play
- augmented reality
- virtual characters
- virtual humans
- virtual training
- virtual space
- virtual objects
- real time
- interaction model
- virtual learning environments
- state space
- information systems
- learning algorithm