Login / Signup

Split-Voxel: A Simple Discontinuity-Preserving Voxel Representation for Volume Rendering.

Marco AgusEnrico GobbettiJosé Antonio Iglesias GuitiánFabio Marton
Published in: VG@Eurographics (2010)
Keyphrases
  • volume rendering
  • discontinuity preserving
  • graphics hardware
  • three dimensional
  • image analysis