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GESTALT: a framework for redesign of educational software.

Minna PuustinenMichael BakerK. Lund
Published in: J. Comput. Assist. Learn. (2006)
Keyphrases
  • educational software
  • probabilistic model
  • computer games
  • real world
  • learning algorithm
  • theoretical framework
  • neural network
  • machine learning
  • high level
  • learning systems