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Supporting Electronics Learning through Augmented Reality.

Thomas KoschJulian RaschAlbrecht SchmidtSebastian S. Feger
Published in: CoRR (2022)
Keyphrases
  • augmented reality
  • learning games
  • learning process
  • human computer interaction
  • learning systems
  • virtual objects
  • mobile applications
  • user interface
  • mobile phone