Exploring the Impacts of Interactive Tasks on Redirected Walking in Virtual Reality.
Jieun LeeAya AtayaSeungJun KimPublished in: VR Workshops (2024)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual humans
- three dimensional
- augmented reality
- virtual world
- interactive virtual
- visual data mining
- multi sensory
- virtual museum
- computer animation
- digital museum
- virtual reality technology
- virtual reality environments
- collaborative virtual environments
- tangible user interface
- signal processing
- multimedia
- machine learning
- force feedback
- virtual training
- photorealistic
- vision system
- pattern recognition
- real time