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Analysis of the user experience in a 3D gesture-based supported mobile VR game.

Abraham GeorgiadisShahrouz Yousefi
Published in: VRST (2017)
Keyphrases
  • user experience
  • user behavior
  • mobile applications
  • virtual reality
  • m learning
  • mobile devices
  • mobile phone
  • virtual world
  • search engine
  • computer games