Physically plausible rendering at pixar - from reyes to path tracing.
Davide PesarePublished in: SIGGRAPH ASIA Courses (2014)
Keyphrases
- physically plausible
- d objects
- real time
- space time
- high quality
- high fidelity
- computer graphics
- shortest path
- texture mapping
- image synthesis
- data mining
- ray tracing
- image based rendering
- knowledge base
- information retrieval
- multi view
- d scene
- photorealistic
- multiresolution
- search algorithm
- image processing
- graphics hardware
- learning algorithm
- rendered images
- ambient occlusion