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Modelling Human-like Behavior through Reward-based Approach in a First-Person Shooter Game.
Ilya Makarov
Peter Zyuzin
Pavel Polyakov
Mikhail Tokmakov
Olga Gerasimova
Ivan Guschenko-Cheverda
Maxim Uriev
Published in:
EEML@CLA (2016)
Keyphrases
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video games
computer games
human behavior
game theory
educational games
game play
behavior patterns
game theoretic
internal state
game development
virtual agents
long run
game based learning
markov chain
search algorithm
multi agent
reinforcement learning