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Virtual Reality Games for Stroke Rehabilitation: A Feasibility Study.
Supara Grudpan
Siraprapa Wattanakul
Noppon Choosri
Patison Palee
Noppon Wongta
Rainer Malaka
Jakkrit Klaphajone
Published in:
ICEC (2020)
Keyphrases
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virtual reality
virtual environment
three dimensional
computer graphics
virtual world
augmented reality
real time
computer animation
interactive virtual
tangible user interface
photorealistic
virtual reality technology