Using animation to support the teaching of computer game development techniques.
Mark John TaylorDavid C. PountneyM. BaskettPublished in: Comput. Educ. (2008)
Keyphrases
- game development
- computer science education
- computer programming
- computer technology
- teaching methods
- learning systems
- learning analytics
- artificial intelligence
- user interface
- distance learning
- key features
- game engine
- genetic algorithm
- path finding
- educational technology
- development process
- higher education
- search algorithm
- learning environment
- e learning