Gaming Beyond the Novelty Effect of Immersive Virtual Reality for Physical Rehabilitation.
Aviv ElorMichael PowellEvanjelin MahmoodiMircea TeodorescuSri KurniawanPublished in: IEEE Trans. Games (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual space
- virtual world
- computer graphics
- virtual humans
- augmented reality
- photorealistic
- virtual reality technology
- computer animation
- three dimensional
- physical world
- real time
- virtual museum
- force feedback
- educational games
- interactive virtual
- multi sensory
- tangible user interface
- computer games
- visual data mining
- machine learning
- data mining