Metropolis Iteration for Global Illumination.
László Szirmay-KalosBalázs BenedekMateu SbertPublished in: WSCG (2004)
Keyphrases
- global illumination
- computer graphics
- monte carlo
- ray tracing
- shape recovery
- structured light
- image space
- simulated annealing
- photorealistic
- ambient occlusion
- subsurface scattering
- reflectance properties
- light transport
- image processing
- image synthesis
- object surface
- illumination conditions
- viewpoint
- three dimensional