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Development of a skill learning environment for posture and motion with life-size bone model using augmented reality.
Masaru Okada
Masato Soga
Takazumi Kawagoe
Hirokazu Taki
Published in:
ITHET (2013)
Keyphrases
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augmented reality
learning environment
motion analysis
virtual objects
virtual environment
user interface
virtual reality
real environment
mixed reality