Evolutionary optimization of parameters for distributed virtual environments.
Simon E. ParkinPeter AndrasGraham MorganPublished in: IEEE Congress on Evolutionary Computation (2007)
Keyphrases
- virtual environment
- evolutionary optimization
- virtual reality
- multi objective
- virtual world
- multi user
- computer graphics
- physical environment
- collision detection
- role play
- serious games
- virtual space
- synthetic characters
- virtual training
- interaction model
- fuzzy modeling
- fuzzy sets
- physical space
- fuzzy logic
- computer vision
- neural network