Peculiarities of Augmented Reality Usage in a Mobile Application: the Case of the Ivan Puluj Digital Museum.
Taras KramarOleksii DudaOleksandr KramarOleksandr RokitskyiVolodymyr PasichnykPublished in: ITTAP (2022)
Keyphrases
- augmented reality
- digital museum
- mixed reality
- virtual objects
- mobile applications
- virtual reality
- human computer interaction
- mobile devices
- real scenes
- mobile phone
- virtual environment
- virtual world
- real environment
- user experience
- real time
- artificial intelligence
- m learning
- virtual humans
- real objects
- computer graphics
- three dimensional
- interaction design
- image processing