Expert-driven genetic algorithms for simulating evaluation functions.
Omid David-TabibiMoshe KoppelNathan S. NetanyahuPublished in: Genet. Program. Evolvable Mach. (2011)
Keyphrases
- evaluation function
- genetic algorithm
- two player games
- temporal difference
- temporal difference learning
- fuzzy logic
- simulated annealing
- neural network
- alpha beta
- fitness function
- expected outcome
- td learning
- branching factor
- multi objective
- domain experts
- artificial neural networks
- heuristic search algorithms
- human players
- optimality criterion
- evolutionary algorithm
- metaheuristic
- iterative deepening
- search algorithm
- game tree search
- particle swarm optimization
- general game playing
- image segmentation
- strictly convex