Cheat detection processing: A GPU versus CPU comparison.
Håkon Kvale StenslandMartin Øinas MyrsethCarsten GriwodzPål HalvorsenPublished in: NETGAMES (2010)
Keyphrases
- real time
- graphics processors
- gpu implementation
- detection algorithm
- data processing
- detection method
- automatic detection
- graphics processing units
- detection accuracy
- object detection
- false positives
- detection scheme
- false alarms
- real time rendering
- database
- parallel implementation
- parallel processing
- detection rate
- high speed
- image processing
- data sets