Exploratory study of collaborative behaviour in gaming and interactions of students in Second Life.
Gbolahan OlasinaPublished in: Br. J. Educ. Technol. (2016)
Keyphrases
- collaborative learning
- undergraduate students
- university students
- high school students
- interaction analysis
- grounded theory
- online collaborative learning
- group discussion
- group formation
- collaborative learning environment
- collaborative interactions
- conceptual understanding
- learning environment
- online learning communities
- introductory programming
- virtual world
- virtual environment
- learning activities
- online collaborative
- meta cognitive
- teaching methods
- online environment
- students learning
- programming course
- cooperative learning
- computer supported collaborative learning
- student learning
- high school
- higher education
- learning styles
- learning process