Automated Playtesting of Matching Tile Games.
Luvneesh MugraiFernando de Mesentier SilvaChristoffer HolmgårdJulian TogeliusPublished in: CoRR (2019)
Keyphrases
- matching algorithm
- semi automated
- image matching
- weighted majority
- pattern matching
- graph matching
- video games
- fully automated
- string matching
- game theoretic
- matching process
- nash equilibrium
- reinforcement learning
- computer games
- wavelet transform
- educational games
- game design
- template matching
- feature points
- human computation
- perfect information