Hierarchical Predefined-Time NE Seeking for Uncertain Multiplayer Noncooperative Games.
Zhi-Hui FuMing-Feng GeZhi-Wei LiuLeimin WangPublished in: IEEE Trans. Circuits Syst. II Express Briefs (2024)
Keyphrases
- computer games
- online game
- nash equilibrium
- educational games
- game theoretic
- game play
- serious games
- imperfect information
- game development
- nash equilibria
- game design
- video games
- game theory
- role playing game
- incomplete information
- game playing
- game based learning
- decision making
- multi player
- data sets
- mobile games
- hierarchical model
- hierarchical structure
- user defined
- learning algorithm