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Constructing a Non-task-oriented Dialogue Agent using Statistical Response Method and Gamification.
Michimasa Inaba
Naoyuki Iwata
Fujio Toriumi
Takatsugu Hirayama
Yu Enokibori
Kenichi Takahashi
Kenji Mase
Published in:
ICAART (1) (2014)
Keyphrases
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classification accuracy
similarity measure
high precision
objective function
high accuracy
cost function
computational cost
computationally efficient
agent technology
neural network
multiagent systems
intelligent agents
markov random field
dynamic programming
significant improvement
multiscale
learning algorithm