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Dynamic controllability via Timed Game Automata.
Alessandro Cimatti
Luke Hunsberger
Andrea Micheli
Roberto Posenato
Marco Roveri
Published in:
Acta Informatica (2016)
Keyphrases
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dynamic environments
timed automata
petri net
data sets
neural network
case study
multi agent systems
virtual world
cellular automata
game theory
computer games
finite state machines
finite state
game playing
game theoretic
digital games