A Computer Game Modelling Routing in Computer Networks as Abstract Learning Material in a Blended Learning Environment.
Olaf Hallan GravenHallstein Asheim HansenLachlan M. MacKinnonPublished in: iJET (2009)
Keyphrases
- computer networks
- computer games
- learning materials
- blended learning environment
- e learning
- learning objects
- pilot study
- learning styles
- learning systems
- blended learning
- learning resources
- learning management systems
- intrusion detection system
- game design
- educational games
- game play
- collaborative learning
- virtual learning environments
- network management
- video games
- serious games
- routing algorithm
- network traffic
- ad hoc networks
- routing protocol
- digital entertainment
- learning content
- autistic children
- learning design
- online learning
- pedagogical agents
- databases
- game development
- learning path
- packet switched
- shortest path
- intrusion detection
- machine learning
- database
- distance learning
- learning environment
- computer network security