A general framework for innovative mobile biofeedback based educational games.
Bertalan ForstnerLuca SzegletesRobert AngeliAndrás FeketePublished in: CogInfoCom (2013)
Keyphrases
- educational games
- mobile games
- video games
- learning tools
- mobile devices
- game design
- computer games
- simulation game
- mobile phone
- mobile applications
- serious games
- mobile learning
- game based learning
- educational tools
- conducted an empirical study
- mobile networks
- game play
- online game
- context aware
- student modeling
- game engine
- children learn
- educational experiences
- foreign language
- adventure game
- interactive learning environments
- learning environment
- thinking skills
- learning experience
- teachable agent
- computing environments
- design guidelines
- learning games
- game development
- location aware
- mobile environments