Replicability and Transparency for the Creation of Public Human User Video Game Datasets.
Emma J. PrettyRenan GuareseHaytham M. FayekFabio ZambettaPublished in: CoRR (2023)
Keyphrases
- video games
- human users
- game play
- educational games
- learning experience
- game playing
- game design
- software agents
- computer games
- cognitive model
- serious games
- game development
- learning tools
- game players
- expert systems
- human subjects
- computer assisted
- domain experts
- intelligent agents
- intelligent systems
- object detection
- sensor networks
- ground truth
- artificial neural networks