Empowering Primary and Secondary Students in STEAM through Robotics and Coding.
Lucija MarincicNicoletta PantelaEftychia XerouAna Sovic KrzicPublished in: MIPRO (2024)
Keyphrases
- student learning
- educational robotics
- learning experience
- high school students
- coding scheme
- lego mindstorms
- collaborative learning
- creative problem solving
- learning activities
- learning environment
- learning outcomes
- distance learning
- learning process
- higher education
- university level
- learning styles
- online course
- artificial intelligence
- mobile learning
- computer science students
- college students
- undergraduate students
- distance education
- university students
- control group
- students learning
- grade students
- programming course
- tutoring system
- high school
- intelligent tutoring systems
- e learning
- computer vision
- problem based learning
- power plant
- hong kong
- secondary school
- middle school
- grounded theory
- educational environment
- helping students
- special education
- computer science
- video sequences