Enhancing user experience while gaming in archaeological parks with cellular phones.
Carmelo ArditoMaria Francesca CostabileRosa LanzilottiPublished in: IDC (2009)
Keyphrases
- user experience
- cellular phones
- cellular phone
- mobile devices
- mobile applications
- location based services
- user behavior
- user interaction
- user interface
- end users
- mobile terminals
- smart phones
- mobile phone
- virtual environment
- m learning
- mobile services
- mobile commerce
- digital libraries
- user engagement
- digital content
- traffic signs
- low cost
- mobile learning