"Beyond Their Actual Limits": Immersion, Interactivity, and the Virtual Sublime in Burke and Video Games.
Yaeri KimPublished in: Games Cult. (2023)
Keyphrases
- video games
- virtual reality
- virtual environment
- augmented reality
- virtual world
- learning experience
- educational games
- virtual objects
- immersive virtual environments
- game design
- computer games
- game play
- e learning
- serious games
- game playing
- game based learning
- learning tools
- mixed reality
- game development
- computer supported collaboration
- online game
- learning games
- game engine
- machine learning
- mathematics learning