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Mesh coding: Application to texture and scalable 3D scene coding.
Pierre Alliez
Nathalie Laurent
Patrick Lechat
Published in:
Ann. des Télécommunications (2000)
Keyphrases
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d scene
view dependent
feature extraction
image based rendering
planar surfaces
texture mapping
three dimensional
single image
depth map
high quality
d mesh
scene understanding
scene flow
coordinate frame
flow estimation
low rank textures