Lean into it: Exploring leaning-based motion cueing interfaces for virtual reality movement.
Alexandra KitsonAbraham M. HashemianEkaterina R. StepanovaErnst KruijffBernhard E. RieckePublished in: VR (2017)
Keyphrases
- virtual reality
- computer animation
- virtual environment
- virtual world
- human arm
- augmented reality
- computer graphics
- virtual museum
- computer interface
- camera motion
- image sequences
- three dimensional
- body movements
- photorealistic
- user interface
- optical flow
- virtual reality technology
- virtual humans
- motion capture
- space time
- human motion
- joint angles
- multi sensory
- interactive virtual
- visual data mining
- collaborative virtual environments
- tangible user interface
- e learning
- virtual training
- human movement
- virtual laboratory
- moving objects
- pattern recognition
- image processing