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Real-time dynamic reflections for realistic rendering of 3D scenes.
Daniel Valente de Macedo
Maria Andréia Formico Rodrigues
Published in:
Vis. Comput. (2018)
Keyphrases
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realistic rendering
d scene
computer graphics
image space
specular surfaces
single image
depth map
image based rendering
image processing
planar surfaces
computer vision
moving camera
camera parameters
data sets
texture synthesis
multi view
scene geometry
vision system
viewpoint