Stable Opponent Shaping in Differentiable Games.
Alistair LetcherJakob N. FoersterDavid BalduzziTim RocktäschelShimon WhitesonPublished in: CoRR (2018)
Keyphrases
- imperfect information
- game tree
- computer games
- video games
- game playing
- game theoretic
- objective function
- game tree search
- loss function
- game theory
- educational games
- computer poker
- human players
- perfect information
- game design
- serious games
- learning games
- game based learning
- imperfect information games
- coalitional games
- game development
- online game
- learning experience
- optimal policy