Adaptation in Humanoid Robots Serious Games with for Mild Cognitive Impairment Older Adults (short paper).
Marco MancaFabio PaternòCarmen SantoroEleonora ZeddaPublished in: cAESAR (2020)
Keyphrases
- serious games
- older adults
- humanoid robot
- mild cognitive impairment
- high degree of accuracy
- virtual environment
- brain images
- multi modal
- video games
- educational games
- game play
- computer games
- design principles
- computer literacy
- smart home
- ambient assisted living
- learning scenarios
- user groups
- data model
- assistive technology
- case study
- collaborative learning
- online learning
- magnetic resonance
- learning processes
- ambient intelligence