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Improved Algorithms for Unique Games via Divide and Conquer.
Sanjeev Arora
Russell Impagliazzo
William Matthews
David Steurer
Published in:
Electron. Colloquium Comput. Complex. (2010)
Keyphrases
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graph theory
benchmark datasets
recently developed
learning algorithm
times faster
game theoretic
image processing
multi agent
computational complexity
significant improvement
computationally efficient
theoretical analysis
orders of magnitude