Not just a game: the effect of active versus passive virtual reality experiences on anxiety and sadness.
Salit ShchoryKeren NitzanGal HarpazRavid DoronPublished in: Virtual Real. (2024)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- three dimensional
- virtual space
- computer graphics
- video games
- multi sensory
- computer animation
- augmented reality
- game theory
- photorealistic
- visual data mining
- virtual museum
- computer games
- digital museum
- virtual reality technology
- game design
- virtual laboratory
- virtual humans
- facial expressions
- multi agent systems