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Asymmetric VR Game Subgenres: Implications for Analysis and Design.

Miah DawesKatherine RackliffeAmanda Lee HughesDerek L. Hansen
Published in: Multimodal Technol. Interact. (2024)
Keyphrases
  • data analysis
  • computer games
  • statistical analysis
  • design process
  • genetic algorithm
  • learning environment
  • user interface
  • image analysis
  • virtual world
  • game theory
  • engineering design