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Improving progressive view-dependent isosurface propagation.
Zhiyan Liu
Adam Finkelstein
Kai Li
Published in:
Comput. Graph. (2002)
Keyphrases
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view dependent
image based rendering
d scene
hierarchical representation
multiresolution
multi view
d mesh
texture mapping
photorealistic
multiple views
depth map
surface reconstruction
view synthesis
single image
depth information
depth images
hand held
three dimensional