Improving the Emotional Health of Juveniles with VR Game.
Alice J. LinCharles B. ChenFuhua (Frank) ChengPublished in: ICCMS (2022)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- health care
- nash equilibrium
- real time
- game theory
- computer games
- role playing
- game theoretic
- video games
- game based learning
- game design
- socio economic
- learning games
- serious games
- virtual space
- virtual characters
- early warning
- game playing
- educational games
- neural network