Grip-Ball: A spherical multi-touch interface for interacting with virtual worlds.
Seungju HanJoonah ParkPublished in: ICCE (2013)
Keyphrases
- virtual world
- multi touch
- multi user
- single user
- virtual environment
- digital signage
- user interface
- mixed reality
- physical world
- multiple users
- virtual reality
- three dimensional
- hardware and software
- virtual learning environments
- social context
- virtual space
- game based learning
- social learning
- augmented reality
- virtual objects