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Mobile banking usage and gamification: the moderating effect of generational cohorts.
Gentjan Çera
Ina Pagria
Khurram Ajaz Khan
Lindita Muaremi
Published in:
J. Syst. Inf. Technol. (2020)
Keyphrases
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mobile devices
mobile phone
user experience
mobile users
mobile learning
mobile services
usage patterns
mobile networks
e learning
context aware
computing environments
m learning
mobile technologies
user acceptance
retail banking