A totally ordered and secure multicast protocol for distributed virtual environment.
Fumiaki SatoKunihiko MinamihataTadanori MizunoPublished in: ICPADS Workshops (2000)
Keyphrases
- virtual environment
- group communication
- totally ordered
- lightweight
- multi party
- virtual reality
- cryptographic protocols
- covert channel
- virtual world
- partially ordered
- computer graphics
- secure multiparty computation
- application layer
- partial order
- authentication protocol
- security protocols
- key distribution
- physical environment
- scalar product
- multicast routing protocol
- multi agent
- multi user
- privacy preserving
- security analysis
- interaction model
- virtual characters
- routing algorithm
- key agreement protocol
- haptic interaction
- key management scheme
- key management
- real time
- sensor networks
- distributed systems
- ip multicast
- wireless networks
- role play
- multicast tree
- end to end
- serious games
- security requirements
- virtual humans