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Guidelines to Design Playful Multi-Device Environments Based on Tangible Interaction.
Elena de la Guía
María Dolores Lozano
Victor M. Ruiz Penichet
Luis Orozco-Barbosa
Vicente López
Published in:
Interacción (2015)
Keyphrases
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tangible interaction
case study
augmented reality
interaction design
design principles
design space
decision making
computer aided
engineering design
real world
artificial intelligence
user interface
knowledge acquisition